I do not think the Australian builder Karf Oolhu needs an introduction, but I do suggest you take a look through his photostream if you are not familiar with his work. One of his latest creations are these two globes, taking advantage of the similarities of the Pirates of the Carribean globe piece and Star Wars Tatooine planet pieces, as well as some classic Karf-Oolhian ingenuity. Paired with a pun, “Global Issues – They’re all a matter of perspective” it makes for a well-rounded creation. I do wish the builder had made the bases of the globes more similar, but then again, it might have looked worse then.
There is an on-going Iron Builder challenge (a piece usage duel lasting one month, with one sadistic part chosen in advance by the judges) using the DUPLO 1×4 grass brick as the seed part and Jonas Kramm built an amazing Nintendo Gameboy Advanced SP with the seed part used as the cartridge slot. It is interesting how many people have made classic colourless Gameboys, but almost no others. As a person growing up in the early 2000s, I actually have more nostalgia for this incarnation of the Gameboy (+ I think it is the best one that ever existed) than the original.
It is great to see a new creation from one of your favouite builder, especially if you can learn something new from it. Obviously, W. Navarre will never disappoint with his landscaping, but some other aspects of his builds can be hit or miss. (It should be pointed out at this point that I have great personal respect for this builder.) This time, W. is faced with a problems many builders know very well, and that is his build looking better in real life than on photographs (I would not know, I have not seen it). While I love the technical detailing of the brickbuilt figures of the sensei and the ninja, the 2D nature of a photo prevents us to see the figures properly and the ninja does too good of a job at blending in… The “special effects” are interesting too. The sensei’s lightning has more to be desired, but it compliments its wielder well. On the other hand the stone spike created by the ninja is excellent, but it first off blends in too much and the ninja is in a strange position for it. Still, the figures should be given closer inspection, because they have potential and good poseability. Personally I will stick to my own design, but I migh take some inspiration from this for the next time.
I should state that this build is better the longer you look at it, so if you have time, go look at the largest size of the photo and have fun learning. I sure had.
I could end this post at the title and just skip to the photo, but we should really analyze this creation more in-depth. First of all, scala is odd to begin with, being a very non-LEGO theme, but still having some degree of success. It is interesting though, that I see more Galidor pieces used in MOCs than Scala. Slowly becoming one of my favourite builders, Gamabomb, shows us this time that Scala has loads of potential too. While there are many obscure pieces from said theme, there are also useful ones, most notably clothing and some utensils. The Cyberpunk-Rigger MOC uses the weirder Scala bricks (the figure) to its advantage, with very interesting greebly elements as helmet and extremities which makes for great contrast between the clean organic and complex mechanical shapes. Technique-wise, I really like the connections the builder used to attach the arms (and probably the leg too, but we do not see it). Gamabomb says he is planning to do a Scala-scale cyberpunk diorama, for which I am quite excited. He also provides us with another W.I.P. picture.
Now, I like to be “the first one” to use an interesting progressive new technique, but it makes me even happier to see someone use that technique independently before I even get the chance to build it or manage to incorporate it into a MOC. Such is the case with Gamabomb, who has used the thin technic tyres as bicycle wheels on a larger scale figure (I realize this is actually a very light motorcycle, but honestly the style is nearly the same) in his Robokalypse MOC. Speaking of figure, there are some fun techniques and ideas in it too.
To enter into the Kockice LUG Brickstory contest that has just concluded, I have built a shipwreck with a complex backstory. This was directly inspired by the song Lemuria by Therion. Lemuria is a hypotetical continent over which lemurs would have reached Madagascar from India millions of years ago, but after scientific community abandoned the idea, writers and esoterics picked it up as an inspiration for many stories, which describe it as a lost continent that housed an ancient civilization in the distant past, much like Atlantis. Therion describes this continent as “El Dorado for the seaman” in their song. While I did not put much gold or treasure in my diorama, I did try to capture both the futility of the quest for Lemuria with the overgrown shipwreck and the lost civilization represented by some broken ruins scattered around. The ship is built using tubes with plates and tiles clipped on them. The end result is extremely fragile, but I believe the decreipt effect was captured successfuly. I have used different colours of algae depending on what they would grow on, as would happen naturally. The first version of the diorama had much more colourful underwater life, but it looked too chaotic and inconsistent.
With the LEGO speeder bike contest underway, I have decided to enter, and in all categories too. I have started with some basic desings which I have also uploaded to Flickr a while earlier, but improved on all of them immediately after that. None of these creations really have all that much effort put into them and if I did not have more projects to do in February, there would be a third version of each of these.
First off is the Hypercompetitor, a very aggressive racing speeder with a canon piece as the focal point. Eliminating competiton at any price and winning is its main goal.
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Indeed, Tommi Vainionpää is not mostly a LEGO photographer, as his Flickr gallery is filled with classic photos. Recently though, he has uploaded this interesting picture of gears, different colours and shapes.
And this photograph sure is a work of art! And as all works of art, it has a hundred ways to be interpreted. The author seems to have a very optimistic view of equality and cooperation, but there is more to the image than just what it seems like at first. According to Tommi’s words, we are all cogwheels turning other cogs, and we do this no matter our colour, shape or size, as we are all part of a greater whole. Large gears will turn many smaller gears at the same time, but even one tiny gear can make a difference in the greater machine. Tommi urges us all to make at least one person happy each day to move the clockwork of humanity for the best. I, on the other hand, wonder about all the details the photographer probably did not even mean to put into the picture.
Technical analysis: the gears are not connected to anything, they seems to be locked together and some of them are even tilted off the surface. Plus, there seems to be a piece in the image that is not even a real gear.
Interpretation: the image opens the question, does our society function? Are there too many of us? There seem to be many elements of society that stop it from running… And some gears are just ran with no goal or benefit. If a “gear” starts “spinning”, does it even move any others in reality? Is a “gear” here even able to start “spinning”? From this picture I get the thought that there are only two ways all the gears could spin – perfect order, with very careful arrangement of pieces – or complete chaos and anarchy, with no two gears touching, which would be the only way for a system of complete freedom. But is any of these systems really good for anything? The real question that requires an answer here is, what does this gear system power? What is the purpouse?
Overthinking? Definetely. But fun to think about it neverhteless.
From the title, it would be understandable to assume I am nostalgic for motorcycles, which is only half true. I am not a mechanic and am generally not attracted to modern technology at all (at least not in working condition), but for some reason I made a motorcycle MOC six years ago, spiraling out of control and resulted in me building almost exclusively minifig motorbikes for a month or two. Now, those motorcycles were not very good, but they sure were fun to make. I was inspired by Leon Schiffer, who has made two very impressive motorcycles himself a while ago. The building process of these bikes was more frustrating than I would have expected, probably because of my higher standards, meaning I was not satisfied with results of which I would be extremely proud of as an early TFOL.
Both the designs are based on the pieces used as the fuel tanks, but the main focal point were the wheell attachments. They are not ideal even as they are, but I was trying to get them to be as narrow as possible. After I had made the first motorcycle, I was not very happy about the lack of colour, so I immediately wanted to make a new one, even though I had not known what colour it would use or what exotic pieces to use. As soon as I saw the Martian head from Life on Mars, I knew I would use it, and the dark turquoise is a very impressive and exotic colour in my opinion. The last problem I faced was my own decision not to take apart the first bike for the second, so I had to find new solutions for all the parts. Topped it all off with an experimental “new” presentation technique of using a glass pane underneath (I like this a lot!) and sme editing magic and here it is!
This model of an alien looking fruit, named “Octafruit”, is really simple as a concept, but offers much technical and artistic depth. What is it made of? Is it meant to be eaten? Is it a metaphor? The builder offers no explanation, leaving it all to our interpretations. On the technical side, this seems to be based on an octahedron, with slightly rounded edges, making it almost spherical. The pannels are triangles, connected with hinges, but there is much more complexity in the inner triangle of the pannels.
I really like Sheo as a builder, as they make lots of unique and artistic MOCs. There are many of such creations around, sure, but not many builders that focus on artistic models as much as Sheo seems to.